Perspectives on Cognition

Cris Fitch
Diagonal Software

November 12, 1997


Topics

  • Overview of Perspectives
  • Taking Us Apart
  • Putting Us Back Together
  • Implications
  • Concluding Remarks

Areas of Study

  • Neuroscience
  • Psychology
  • Artificial Intelligence
  • Philosophy
  • Linguistics
  • Cognitive Science
  • Science Fiction

Techniques of Study

  • Invasive (autopsy, direct stimulation)
  • Non-invasive scanning (PET, Fast-MRI)
  • Engineering study of problem space
  • Questioning and testing the patient
  • Introspection
  • Hypothesis and logic

Regions of the Brain

  • Frontal, Parietal, Occipital, Temporal Lobes
  • Thalamus, Hypothalamus, Amygdala,
    Hippocampus (LTP), Reticular Formation
  • Cerebellum, Brain Stem, Spinal Cord
  • Broca’s and Wernicke’s Areas (language)
  • Sensory and Motor strips

Cognitive Time-scale

  • Neurotransmitter release
  • Neuron firing
  • Image perception
  • Unconscious reaction
  • Conscious reaction
  • Speech production
  • Short-term memory
  • Train of thought
  • Same-day recurrence
  • Wake-sleep cycle
  • Long-term memory
  • Human lifetime

Laws of Qualitative Structure

     
  • Cell Doctrine in Biology
  • Plate Tectonics in Geology
  • Germ Theory of Disease
  • Atomism in Chemistry
  • for Cognitive Science?
    Candidates
  • Symbols & searches
  • Information processing
  • Learning systems
  • Born of complexity and capacity
  • Exact architecture?

Theory Attempts

  • Homunculus
  • Mind/Body Duality (Descartes)
  • Conscious/Unconscious (Freud)
  • Id, Ego, and Super-Ego (Freud)
  • Symbolic Processing (Turing)
  • Bicameral/Narrative Mind (Jaynes)
  • Society of Mind (Minsky)

Who Are You?

  • Information store (narrative, facts known)
  • Personality (actors & masks, roles)
  • Facilities (skills, abilities, habits)
  • Potentials (synthesis, what reaction?)
  • Language and culture
  • a Face, a Voice, a Self-image, an Identity

Two Definitions of AI

    Build a box that can
    do what the mind can do
  • Turing Test
  • Solving real problems
  • Understanding problem domains
  • Just machines
    Build a mind
  • Understanding how
    our minds work
  • Search for things
    which learn, adapt
  • Consciousness

Alternates for "Conscious"

  • Subjective
  • Narrative
  • Autonomous
  • In Command
  • Awake
  • Alert, Responsive
  • Altered Mood
  • Self-aware
  • Sensitive, Feeling
  • Alive
  • Possessing a soul
  • First-person
  • Adding memory
  • Socially competent?

Subjectivity and Physics

  • Shannon’s Law - Info free of Meaning
  • Objectivity and the free-flow of information
  • Physics of forgotten bits - did it really happen?
  • Relativity vs. Quantum Mechanics
  • Special nature of the present?
  • Privacy and frames of reference

How Conscious are Animals?

  • Animals are autonomous and mobile
  • Do earthworms feel pain?
  • What were the first animals to sleep?
  • Sentience vs. self-awareness
  • Dreams and the inner life of mammals
  • Far-reaching inner life of narrating humans

Narration - Intro

  • The story we tell ourselves
  • The voice inside our head
  • Auditory rehearsal - sub-vocalization
  • Language (in)dependent fact store
  • Slightly faster than speech
  • Available for immediate retrieval
  • Sparse long-term retention

Narration - How Important?

  • How much of consciousness is narration?
  • How much of higher thought found here?
  • What is and isn’t solved by the narrative?
  • How tightly coupled to language?
  • How testable is the content of the narration?
  • Why Introspection is important.

Language and Narration

  • Improves the quality of the narration
  • Enriched conceptual set via vocabulary
  • Improved representation of parse trees
  • Auditory hallucination easier to remember
  • Works well with external use of language

Narration Experiments

    Mind Reading
  • Sub-vocalization tap
  • Signal decoding
  • Record the narration
  • Present it to patient
  • Accurately recognized?
  • Long-term retention?
    Language Dependence
  • Creative task for lab rat
  • Long-term fact memory
  • Foreign languages
    Source of Fact
  • 1st person, 3rd person
  • Represented the same?

Design Me a Human

  • Visual System
  • Motor System
  • Other Sensory
  • Language handling
  • Concept store-Lexicon
  • Specific fact store
  • Dexterous Body
  • 3D Statics, Dynamics
  • Visual, Audio catalogs
  • Goals and planning
  • Behaviors and habits
  • Novelty handling

Design Approach

  • Forcing emergent properties to be hardwired
  • How adaptable or brittle, if it can’t learn?
  • Plop down an undifferentiated learning mechanism,
    and teach it for twenty years

Representational Flexibility

    Plasticity
  • Hard or Fixed
  • Supple or Flexible
  • Crystalizing
     
    Building Blocks
  • Avoiding the use of
    a pre-selected rep.
  • Promotion through re-use
  • Convergence on a symbol set

Neural Nets

  • Difference with
    symbolic systems
  • Robust distributed
    storage & processing
  • Requires no additional
    physical basis
  • Can be simulated
  • How essential?
  • How to do large-scale
    engineering?
  • Higher organization?
  • Does it resolve to
    symbolic processing?
     

Self-Engineering Systems

  • Unaided improvement in performance
  • Neural nets
  • Self-organizing maps
  • A-Life and other evolutionary systems (Darwin, LaMarck)
  • Economies, Scientific Community
  • Learning as feedback to a model

Teaching and Training

  • Nurture them as children?
  • Train one and replicate?
  • General knowledge vs. specific skills
  • Integration of basic systems, capabilities
  • Giving home computers social skills
  • Shoulder-based apprentice

A Social Computer

  • Speech synthesis and recognition
  • Expression and gesture (Facial S&R)
  • Appropriateness and politeness
  • Modeling of other’s feelings
  • Comprehension
  • Competence

Hardware

  • Drives progress
  • Exponential / S-Curve with no visible end
  • Circa 50% per year
  • "Room at the Bottom"
    and limits of Physics
  • P and NP Complete
  • Processors - Speed
  • Disks, RAM - Storage
  • Comm. - Bandwidth
  • Imaging and Sensors
  • Rendering output
  • Organization and Integration
  • Specialty hardware

Implications of AI

    What Changes
  • Standard societal unit
  • Sharing of experience
  • Speed of interactions
  • Legal entities, rights
  • Who’s in control
  • Value of human life
    What Stays the Same
  • Markets, Goods, Services
  • Transportation
  • Existence of Politics
  • Science
  • Circle of life and death
  • Local decision making

Possible Hybrids

  • Neural Interfaces
  • Wearable or implants?
  • Memory supplements
  • Sub-vocalization tap
  • Interpreted fMRI
  • Motor & sensory strip
  • Backups, privacy
  • Personality software
  • Group Minds
  • Permanent / temporary
  • Group size
  • Family / corporation?
  • Location / locality
  • Genetically engineered
  • New species / mules
  • Body modification

Problem Dimensions

  • Intentional vs. Unintentional Creation
  • Biological Hybrid vs. Pure Machine
  • Mobility vs. Sentience
  • Engineered vs. Evolved
  • Optional vs. Inevitable
  • Peaceful co-existence vs. War

Concluding Remarks

  • Lots of tough, but solvable problems
  • Narration is my favorite candidate
  • Hardware will drive progress
  • Coming to terms with what we are
  • Major implications to society, history
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Cris A. Fitch cfitch@alum.mit.edu